Enemies are either "Silhouette", which can only be destroyed using "Mirage" attacks or "Mirage" which can only be destroyed using "Silhouette" attacks". This English-language release was criticised due to the alterations being detrimental to gameplay, making it less frantic and more difficult, thereby reducing the natural flow seen in the original. WARNING! With run-and-gun elements in which the attribute of attacks, enemies, and other entities plays a central role in gameplay, it could be considered a different-genre analogue of Ikaruga . Treasure Wiki is a FANDOM Games Community. [1] At the time the developer was shifting their focus to the Nintendo 64 and PlayStation, and announced that Silhouette Mirage would be their final game for the Sega Saturn. [4] The protagonist Shyna automatically changes between these different forms when facing in a certain direction. Get the best deals on Sony PlayStation 1 Resident Evil: Director's Cut Video Games and expand your gaming library with the largest online selection at eBay.com. [22], American publisher Working Designs localized the PlayStation version for North America and made further alterations. [6] These melee attacks do not damage enemies. And Restored Edo (Sony Playstation) Due to this new spirit reduction feature, when Shyna reduces an enemy's spirit, she now also absorbs this spirit. [5] Some bosses are able to switch between "Silhouette" and "Mirage". If you hit a silhouette … She is eventually able to repair and reboot Edo. However, in doing so, he/she also changes genders – the male is Mirage and called Metatron, while the female is Silhouette … [16] (In actuality, Treasure would go on to make one further Saturn game, Radiant Silvergun.) A preview video for Lunar 2: Eternal Blue, another game localized by Working Designs, was also added to the game. Get the best deals for silhouette mirage ps1 at eBay.com. [6], As with the review from GameSpot, many reviewers made comparisons to the original Saturn version, often with a negative view of the changes made for the English-language release on PlayStation. Silhouette Mirage is a 2D action side-scrolling video game developed by Treasure and released in 1997. Shyna battles through Silhouette and Mirage creatures, including Medigo, Hal and Zohar. VGMuseum, bringing you videogame endings in static form since the 1900's. Parasites are purchased in shops. Silhouette Mirage is a regular2D Run 'n Gun game on the surface with obvious inspirations from Gunstar Heroes. [17] He admitted that "The world was not so kind to Silhouette Mirage" because "For the people whom the system didn't really click with, this was a perplexing game". Working Designs discovered that the game used virtual controllers to control enemy bosses, and took advantage of this to make Zohar a fully playable character during the credits. According to director Masaki Ukyo, the original concept was to incorporate the idea of two different attributes to make a unique action game, and that other concepts such as grabbing, throwing and "Cash Bash" were added later in development simply because "we got all these cool ideas and wanted to add them". The protagonist Shyna Nera Shyna[11] is a creation that is activated by the computer system Gehena. They called the game a success but also noted that Treasure's "tendency towards too much" and the unbalanced power-ups were substantial shortcomings. We have a great online selection at the lowest prices with Fast & Free shipping on many items! [1] The game's major mechanic is based around the concept of two opposing attributes, "Silhouette" and "Mirage". The game is set on Earth in the year "2XXX"[10] after a system known as Edo has catastrophically failed and caused the world's inhabitants to be genetically mutated into beings known as either "Silhouette" or "Mirage". She is eventually able to repair and reboot Edo. The only thing he does is fill his mana meter by inhaling the Mirage soup in the huge pot and use a long-range special attack. [6] Shyna is also armed with a reflector that allows her to bounce enemy projectiles back at them. She is eventually able to repair and reboot Edo. +6 ref. I own both Silhouette Mirage games (PS1 and Saturn). [2], Shyna also has the ability to triple jump, crawl and dash. Treasure games are probably the most notorious for this trope, with their unexpected mood swings, symbolic references, and/or Downer Endings (Gunstar Heroes, Silhouette Mirage, and Radiant Silvergun, to name a few) to complement their Unexpected Gameplay Change leave many to think that they are the Gainax equivalent to videogames. Most of the initial options are also locked in this version, and can only be modified by completing the game's five paths, upon which a special bonus feature is also unlocked.[12]. [12] They increased the gameplay difficulty,[12] and added vibration support and memory card selection. Due to the polar nature of these attributes, Armageddon was split into two individual entities known as Medigo and Hal, respectively the Silhouette and Mirage leaders. [3] A small amount of coins are collected by killing enemies, however more coins can be obtained by mugging them using a technique called "Cash Bash". Silhouette Mirage: The number of illusions will now be shown in the buff window. [23][11][21], Treasure re-used the dual attribute damage mechanic of Silhouette Mirage in their shoot 'em up game Ikaruga (2001). [12], GameSpot's review concluded that the game was poor with a rating of 4.6 out of 10. Shyna battles through Silhouette and Mirage creatures, including Medigo, Hal and Zohar. Silhouette Mirage was developed by Treasure. The series ended after 99 chapters on March 19, 2009. [8][6], The game's difficulty was increased in the North American version, with weapon prices being increased, enemies causing more damage, and the player's spirit energy reducing as they use weapons. [17], Greg Orlando reviewed the PlayStation version of the game for Next Generation, rating it three stars out of five, and stated that "Befuddled baseball player Richie Ashburn once quipped, 'I don't know what it is, but I know I've never seen it before.' She can carry up to three at a time. The US PS1 (working designs) release did get some changes (most of these changes are NOT present in the Japanese PS1 release as far as I … Silhouette Mirage - PS1 - Restoring The World ending - YouTube Silhouette Mirage is an Action Game by Treasure, released on the Sega Saturn and the Sony Playstation. The protagonist Shyna Nera Shyna[14] is a creation that is activated by the computer system Gehena. [32][11] In Ikaruga, the concept of attributes is known as polarity which manifests as the player's ship being either black or white. You can have more than one of the same type of Parasite at once. And if you've played Radiant Silvergun, you know what it is. 1:37. Crawling and dashing allows the player to run up walls and along ceilings which acts as both an evasive and defensive technique and also as a means to reach hidden or seemingly unreachable areas. Ending Storyboard for "Silhouette Mirage" (VG) (Japanese) News: Show: 0 +10 ref. The Playstation version was localized by Working Designs.. Years ago, in the colossal laboratory of Edo, genetic experiments produced the twin attributes of Silhouette and Mirage in a child called Armageddon. When facing right she turns red and uses "Mirage" attacks and when facing left she turns blue and uses "Silhouette" attacks. WARNING! [6] Some character and location names that reference the Bible were also changed. [4], Shyna also has the ability to triple jump, crawl and dash. While Shyna changes attributes by facing in different directions, the ship in Ikaruga changes attributes with a button press. This song sung by Natsumi Okamoto. [18], The game was ported to the PlayStation as Silhouette Mirage: Reprogrammed Hope in Japan on July 23, 1998. Arcade endings return with a meaty update. To defeat silhouette foes, you use the mirage shot, and to defeat mirage adversaries, you use the silhouette shot. [4] These melee attacks do not damage enemies. Silhouette Mirage OST - Leave the Tears Behind (Though I Cry, I'm Happy Inside - English version) by SupPalInd. His cigarette was replaced with a gloved hand, and the burning cross was replaced with a dragon. The mirage isn’t dependent on how hot it is, but rather on the difference in temperature between the air just above the ground and the air above that, Coleman says. Difficulty by Region: Working Designs, in their usual Woolseyism attempts, also deliberately made the game harder by, among other things, making shots of one nature drain power when hitting a target of the same., Gainax Ending: The somewhat vague ending text may propel the game into Mind Screw territory. Gehena then notifies Shyna that all Silhouette and Mirage lifeforms will be located, identified, processed and returned to their original selves. +5 unverified Chain Chronicle Smartphone RPG Also Gets TV Anime (Dec 13, 2014) [11] In addition to being able to save progress, the game also uses a system of continues which was more common in arcade games or games from previous generations. [3] Treasure handled the port completely in house with a small team, including the difficult adaption of the 2D view into the PlayStation format. Crash Bandicoot. The resulting score was 6/10. From the creators of such great games like the previously mentioned Gunstar Heroes, comes Silhouette Mirage a very unique take on the classic run and gun action you have come to expect from the developers with an added gimmick. Bittersweet Ending: That said, some of the endings are like this. Since getting on the correct side of an enemy is an integral part of gameplay, Shyna is capable of grappling, throwing and sliding, all of which can be used to get an enemy on the correct side so they can be damaged with the corresponding (opposite) attribute attack. [2] The game's major mechanic is based around the concept of two opposing attributes, "Silhouette" and "Mirage". [29], IGN gave the game a very favourable 8.9/10 praising "revolutionary new play mechanics and an insane amount of depth". Gehena then notifies Shyna that all Silhouette and Mirage lifeforms will be located, identified, processed and returned to their original selves. Gehena estimates that this process will take 932,000 hours to complete. [21] Also, the Hare Wares sprites were censored/edited. I wonder if that was my mistake". The Playstation version was localized by Working Designs . [11][8], The game's difficulty was increased in the North American version, with weapon prices being increased, enemies causing more damage, and the player's spirit energy reducing as they use weapons. In 2000, Working Designs translated, made significant alterations to, and published the game for the PlayStation in North America. Tekken 3. Silhouette Mirage is an action side-scroller and features seven levels presented in a 2D view. Secondary mechanics in the form of various melee moves are used to get enemies onto the correct side of the screen so that when Shyna is facing them, she is able to use the correct, opposing attribute to damage them. He might as well have said it while jamming away on the eminently quirky and playable Silhouette Mirage. He decided to use chibi character designs because he was not skilled at drawing realistic characters. "[31], The PlayStation release received average reviews according to the review aggregation website Metacritic. [14] There are also secrets such as a debug mode, more options, and "Super Core Fighter 2",[21] a two player mini-game battle between Shyna and Zohar. [17] The character Shyna originally had a more typical fantasy witch design, but producer Koichi Kimura did not feel comfortable with fantasy settings, so gave the setting and character a futuristic design. Regardless of current form, Zohar is arrogant, mean, and has a major inferiority complex. But the ever-upgrading multi-weapon system of its predecessor is completely ditched for a polarity system based on another Treasure game, Silhouette Mirage. [7] Some bosses are able to switch between "Silhouette" and "Mirage". He is a writer and director, known for LUNAR: Silver Star Story Complete (1999), Alundra (1997) and Summon Night 6: Lost Borders (2016). Silhouette Mirage is an action side-scroller and features seven levels presented in a 2D view. [30], In retrospect, producer Kimura questioned some of his gameplay decisions that potentially resulted in the view that the game was too complex or overwhelming, especially how he introduced players to the mechanics of the game - "I unloaded all the details of the gameplay system (reflecting shots, money, etc.) Spirit determines how much damage a weapon does. Spirit determines how much damage a weapon does. Shyna's purpose is to track down and repair Edo to undo the damage that has been done and unite the two opposed types of beings that were created. [9] Additional weapons/magic known as "parasites",[9] such as "Surosa" (single shots), "Cavitas" (homing blasts) and "Grattoni" (a powerful laser) can be purchased with coins from the Hare Wares vendor at certain points in the game. The game's story was also adjusted to accommodate these new characters, resulting in some more dialogue, a new battleground, and another ending. Generally, the stage you're on determines the level of the Parasite you can buy. The single released on July 24, 2013, in two version: Regular and Anime version, with the only difference is the CD cover. Shyna's artillery in the world of Silhouette Mirage is the seven Parasites, which give her a variety of attacks to use. Game: Silhouette Mirage File Name: Silhouette Mirage.7z File Size: 513.02 MB Genre: Action/Platform System: Sony Playstation Downloads: 190,623 Rating: (4.93 /5, 43 votes) Top 25 PSX ROMs. Due to the polar nature of these attributes, Armageddon was split into two individual entities known as Megido and Hal, respectively the Silhouette and Mirage leaders. When facing right she turns red and uses "Mirage" attacks and when facing left she turns blue and uses "Silhouette" attacks. [21], Edge praised the game as being a "frantic, polished battle" and commented on the novel mechanics of the game, however they ultimately summarised that its major flaw was that it "degenerates into mindless button bashing". 1997 Silhouette Mirage (Video Game) (ending storyboard) 1995 Shin Seiki Evangelion (TV Series) (storyboard artist - 1 episode) - A Human Work (1995) ... (storyboard artist) Hide Show Animation department (1 credit) 1997 Silhouette Mirage (Video Game) (assistant director: animation) [24], Next Generation noted that the release of Silhouette Mirage showcased that Treasure was continuing to innovate within the bounds of an outdated video game genre. Competitors shoot at four rows of 10 metallic silhouettes at increasing distances: Chickens first, then pigs, next turkeys and finally rams—40 targets in all. [17], Silhouette Mirage was released in Japan on the Sega Saturn on September 10, 1997. The game's primary mechanic is the two opposing attributes, "Silhouette" and "Mirage" and the way they are able to cause damage to each other. Zohar is another being with both the Silhouette and Mirage attributes, and switches between them at will, becoming a male form when Silhouette attribute (Metatron) and female in Mirage form (Sandalphon). Crawling and dashing allows the player to run up walls and along ceilings which acts as both an evasive and defensive technique and also as a means to reach hidden or seemingly unreachable areas. [3] Both Shyna and enemies have [health, which is reduced by being hit with the opposite attribute attack, and "spirit" which is reduced by being hit with the same attribute attack. [5] A small amount of coins are collected by killing enemies;[10] however, more coins can be obtained by mugging them using a technique called "Cash Bash". 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